Blender geometry nodes - Hair cards from curves

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This geometry nodes setup makes the process of creating hair cards for games and realtime rendering a lot easier.

The user inputs the following into the geometry nodes setup:

  • A set of hair curves
  • A set of hair cards
  • A surface (a head)

and the geometry nodes setup creates hair cards that are deformed along the hair curves and align their twist to the surface geometry. A tutorial can be found here:

https://youtu.be/g_ZIOafq4QU


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Blender geometry nodes - Hair cards from curves

50 ratings
I want this!